I am a local digital artist living in beautiful Vancouver BC. I have 16 years experience in the gaming industry with a focus on texture, modeling and concept art.
Tuesday, March 2, 2010
Some practice modeling
Poly model inspired from a concept I created. I rigged her and animated a walk cycle. It was great learning experience that gave me a chance to work on something other than environments. This was older work pre Mudbox , I would like to revisit it and see how I can improve upon it.
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